Fortumo Launches Their In-App Billing Platform, Too


One thing that many developers miss when they port their games and apps from iPhone to Android are in-game and in-app billing features. Many have resorted to having to route their customers to their website to buy additional content, while others have elected to just deal without the added revenue.

There are a few solutions out there already – such as MovendBoku, and Paypal – but Fortumo is hoping to differentiate themselves by flexibility, low rates, and ease of use (they’re touting 15-minutes as the overall setup time). Much like their competitors, asking your users to enter their credit card numbers is a thing of the past thanks to carrier billing. Watch the video if you want to learn more.

[via IntoMobile]

Quentyn Kennemer
The "Google Phone" sounded too awesome to pass up, so I bought a G1. The rest is history. And yes, I know my name isn't Wilson.

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  1. Pretty cool. Nice thing about Fortumo – they are smaller than the Boku, Zong and PayPal bunch, so they cater to some markets that the bigger players might neglect, like east europe, south america & asia. And, as the guy said, the more the better :)

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