Feb 15th, 2013

The original Dead on Arrival was a well received run-and-gun when it launched for Android devices back in November of 2011. For its sequel, Dead on Arrival 2, developer N3V Games has been hard at work adding more guns, more enemies, and bigger, more gruesome visuals. To help in the graphical department, Dead on Arrival 2 will leverage the power of NVIDIA’s Tegra 4 processor to add Tegra-specific enhancements like dynamic shadows, real-time object physics, and other cutting edge graphical effects, normally reserved for consoles.

We’ve shown you a few Project SHIELD videos these past few weeks and it’s refreshing to see a title running natively on NVIDIA’s upcoming handheld. Check out the hands-on video for Dead on Arrival 2, coming soon to an Android device near you.

[via NVIDIA Blog | Google Play: Dead on Arrival]

local_offer    NVIDIA Tegra 4  Project Shield