All rumors (kind of) cleared up – OnLive sold to a new company, not shutting down


Onlive’s future suddenly became uncertain as yesterday’s rumors started spreading. We didn’t know if the company was simply shutting down or being acquired; lay offs and a possible bankruptcy filing were a probability, as well. OnLive declined to comment most of the day, but the day concluded with an official statement.

You can discard all possibilities of OnLive shutting down completely (at least any time soon). Instead, the company will be acquired by a “newly-formed company” that is “backed by substantial funding.”

We can now confirm that the assets of OnLive, Inc. have been acquired into a newly-formed company and is backed by substantial funding, and which will continue to operate the OnLive Game and Desktop services, as well as support all of OnLive’s apps and devices, as well as game, productivity and enterprise partnerships. The new company is hiring a large percentage of OnLive, Inc.’s staff across all departments and plans to continue to hire substantially more people, including additional OnLive employees. All previously announced products and services, including those in the works, will continue and there is no expected interruption of any OnLive services.

We apologize that we were unable to comment on this transaction until it completed, and were limited to reporting on news related to OnLive’s businesses. Now that the transaction is complete, we are able to make this statement.

While the e-mail clears up many rumors, it also creates a series of new questions. We have no idea what company this is or any details of its “substantial funding,” but at least we know much of the OnLive team will be sticking around. And don’t worry guys, OnLive is not going anywhere and your cloud-gaming won’t be interrupted.

[Via: The Verge]

Edgar Cervantes

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  1. Sounds like total bullshit and corporate FUD until they address the issue that onlive employee’s equity was zeroed out in this transaction.

  2. Whew! Hopefully this acquisition will also bring much needed stability to the platform. As of late there has been far too many disconnects.

  3. What if that company was OUYA?

    1. That would be quite the surprise….

  4. To those who have the Onlive, is it worth the money? I’m thinking bout getting one. Is there any free content? How much do the games cost?

    1. Totally worth it (opinion, obviously), games are retail(ish), unless you’re a monthly subscriber ($9.99), in which case you save 30% (AAA titles, usually around $34.99). You can demo any game for 30mins.

      Subscribers get to play any game in the ‘playpack’, around 249 that are usually older, b-titles or indie games.

      While I’m saddened about the termination of so many employees, I’m optimistic that this acquisition(?) will bring about interface updates, and more aggressive approach to bringing new titles to the service much sooner.

      1. Is it MOD friendly? can you play sideloaded games?

        1. Not mod friendly in the least, and no side-loaded games, if it’s not supported, you can’t play it. I mainly use it for AAA titles, then I use my local machine for all my HumbleBundle games.

          I’m hoping to see some MMORPGS on the service in the near future.

  5. @nightscout

    I think it’s worth it as long as you have a fast Internet connection. Games retail similar to their pc counterparts or you can get a relatively cheap monthly subscription that gives you access to hundreds of titles. Also, most games feature a 15-30 min free trial.

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