Oct 5th, 2009

And by all we mean everybody but the iPhone. However, all includes Android, Windows Mobile, Palm’s webOS, Symbian and Blackberry OS. Adobe’s Flash technology is pretty much epically owning the competition on the internet, as Flash is currently used by about 75 percent of online videos and 70 percent of online games.

android_flash11

So naturally the company wishes to continue the ownage in the ever expanding mobile marketplace, and while the last few months have been a lot of rumors, Adobe has announced that things are officially off the ground today. Up until now most phones have been running the lighter version of Flash, called Flash Lite. However, with faster processors on the way, any phone capable of running Flash 10.1 should recieve an over-the-air upgrade when the time is right. Most likely Palm will lead the way on this one.

So, what does this mean for Android? Well, today Google announced that it was joining Adobe on the Open Screen Project. This initiative is meant to make it easier for developers to design games that are workable “across multiple screens using the Flash Platform.” Based on this, sources are saying that a test version should be available for Android in early 2010.

Also, in other related news today, Google has just announced changes to its AdSense system. The changes allow full ads to now be viewed on high-end smartphones. Google does its best to make this sound swell for everybody, saying “[t]his helps mobile publishers earn revenue and fund more mobile-specific sites and web content.” Riiight. Whatever makes you sleep at night, Google.

[Via DigitalBeat]

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