tegra console quality

NVIDIA Tegra to reach Xbox 360-Like performance by 2014

While many vendors have promised console-quality graphics for the future, none of them have yet to actually hit that milestone. (Unless, of course, you are thinking about the PS1 or PS2.) A new graph shows how Tegra might eventually  be powerful enough to produce graphics better than the Xbox 360 by 2014’s end. Sure, the Xbox 360 did come out in 2005 but even some of its launch titles look a lot better than what you normally see on the Google Play Store today.

It would be a remarkable achievement in the mobile realm, and it would be exciting to see what developers do with such power. Tegra 3 likely has the ability to get close to that quality, but the sad truth is that most games are developed for the common folk, and most of them don’t have hugely-power GPUs inside their phones. It’s just like getting a multi-platform game on console: the PS3 might be able to handle more than the Xbox 360 can (given the right developer).

But no third-party, multi-platform developer would dare miss out on sales for an Xbox 360 version, and, as such, they wouldn’t dare spend their budget and time toward making a version fully optimized just for the PlayStation 3. I digress, however: the mobile world is different and developers definitely are willing to make versions of their games optimized just for Tegra. Hopefully, if the SoC line does eventually get to that point, we’ll be seeing some great games taking advantage of all that console-like juice. [via Anandtech]

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