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Official Duke Nukem 3D Port Coming to Android [Video]

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TapJoy and MachineWorks have announced that Duke Nukem 3D is officially coming to Android. The classic shooter from the early ’90s features the iconic character Duke who is, in short, a total badass. While we don’t exactly condone living life like Duke does, we don’t mind living vicariously through him on our Android devices. It’ll be available for all devices with Android 2.1 later – tablets included – in the Android market, but the only timeline we’ve gotten for a release is “coming soon”. In the words of of the late, great Duke, come get some when it does land.

Prepare Yourself for Total Meltdown: Tapjoy and MachineWorks NorthWest Bring Duke Nukem 3D to Android

Legendary first-person shooter game launched as part of the Tapjoy Android Fund

San Francisco, CA – October 12, 2011 – Tapjoy, Inc. (www.tapjoy.com), a leading independent mobile application network, announced today that it has partnered with MachineWorks NorthWest (www.machineworksnorthwest.com) to bring the iconic video game Duke Nukem 3D to the Android Market. MachineWorks NorthWest partnered with Tapjoy as part of the Tapjoy Android Fund, designed to bring top-quality mobile games and applications to the Android platform.

Duke Nukem burst onto the scene in 1991 as the wise-cracking, cigar-chomping, woman-loving tough guy who must save the Earth from invading aliens, and does so with all the irreverence and hyper-masculinity of a Hollywood action hero. The third installment in the highly acclaimed Duke Nukem series, Duke Nukem 3D is a first-person shooter game set in Los Angeles “sometime in the early 21st century” in which players use increasingly sophisticated weapons in order to defeat aliens and mutated humans attempting to take over the world. The launch of Duke Nukem 3D in the Android Market marks the first time any of the Duke Nukem titles are available on Android devices.

“Duke Nukem is a legend in his own time, and he’d be the first person to tell you that,” said Rob Carroll, Tapjoy’s Director of Publishing for Tapjoy. “MachineWorks NorthWest has done a great job of bringing the brash, trash-talking character and all his ass-kicking glory to the mobile environment, and we are thrilled to be working with AAA studios like MachineWorks to help bring games of this caliber to Android.”

Tapjoy provided MachineWorks Northwest with development support to help port Duke Nukem 3D from iOS to Android. Duke Nukem 3D is currently being promoted through Tapjoy’s performance-based ad network to improve discovery of the game and increase new user acquisition.

“Tapjoy was the ideal partner to help us launch Duke Nukem 3D on Android,” said Andreas Vahsen, CEO and Founder at MachineWorks NorthWest. “The resources they provided were invaluable, but even more important was the level of PR expertise and inside knowledge they brought to the partnership. We wouldn’t have accomplished this launch nearly as fast or as successfully without their help.”

Duke Nukem 3D will be available very soon from any Android smartphone or tablet device running version 2.1 and up through the Android Market, or online at http://www.machineworksnorthwest.com.

About MachineWorks NorthWest LLC

Machineworks Northwest LLC is an academy-nominated (AIAS) mobile game developer . A Mobile Developer since 2001, Machineworks started with the official Doom1 and Doom2 ports to Pocket PC for Id Software. MW designed the critically acclaimed Prey and Duke Nukem Mobile line of mobile games, pioneering the 2D/3D release strategy and created the best-selling Guitar Hero Mobile 3 and 4 for Hands-on Mobile, all running on RIPP3D, Machineworks award-winning mobile 3D Tech. Other titles include Stargate SG-1, Rocky Boxing 3D , Don’t Forget the Lyrics, Painkiller Purgatory, 3D Hunting: Alaskan Hunt. Customers include 3D Realms, Bandai, Microsoft, Nokia, Id Software, HP, Glu Mobile, Chillingo/EA and Sega. Machineworks was voted Best Mobile 3D Studio, won numerous Editor’s choices and “Best Mobile Game of the Year” Awards, including CNET’s “10 best mobile games ever made.” Entrepreneur magazine recognized Machineworks as “one of the 100 brilliant companies to watch” in 2009.

About Tapjoy

Tapjoy is the success engine for mobile application distribution, engagement and revenue. The company’s turnkey in-app advertising platform helps developers acquire cost-effective, high-value new users, drive engagement within their applications, and create incremental income by providing an ad-funded payment method. The Tapjoy ad marketplace spans over 10,000 applications and 280 million global consumers on iOS, Android and emerging mobile platforms, delivering more than 1 million advertising completions per day to application developers and advertisers. Tapjoy is backed by top-tier investors including J.P.Morgan Asset Management, Rho Ventures, North Bridge Venture Partners, InterWest Partners and D.E. Shaw Ventures. Headquartered in San Francisco, the company also has offices in New York, London and Tokyo. For more information, please visit www.tapjoy.com.

Note to Editors: Android and Android Market are trademarks of Google, Inc.; iOS is a trademark of Apple, Inc.

Quentyn Kennemer
The "Google Phone" sounded too awesome to pass up, so I bought a G1. The rest is history. And yes, I know my name isn't Wilson.

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10 Comments

  1. The phrases “Duke Nukem” and “Coming Soon” don’t have a good history.when used together.

    1. Wow, you’re not kidding. It’s even worse than Shenmue 3. The last Duke Nukem released (DNF) was a massive disapointment. We only waited for fifteen freaking years for a new game to come out (the main series, not the “other versions” seen on GB, GBA, XBLA etc.). I thought when Gearbox bought the franchise in 2010, something good might have come of it, but Duke Nukem Forever was a joke and a disappointment to me.
      As for it coming to Android, I think that’s great, but the only problem I have with phones without a physical keyboard and gaming is the fact that your controls take up too much screen real estate. I keep an old, overclocked Droid 2 around to play my emulators, etc. It’s just too annoying for me playing with on-screen controls, no matter what the screen size; it’s all proportionate.

  2. Hail to the king, baby!

  3. Blow it out your ass!

  4. I hope the Android port doesn’t suck as much as the iOS version did; controls were so bad it was nearly unplayable.

  5. I think it’s funny and sad that we live in a world where this is necessary – “Note to Editors: Android and Android Market are trademarks of Google, Inc.; iOS is a trademark of Apple, Inc.” No Sh*t, really?!

  6. Why not try to create a control scheme comparable to games like nova or modern combat?

  7. someting tells me this will be a bad game! because FPS IS FOR COMPUTERS NOT SMARTPHONES OR TABLETS!

  8. Bluetooth mouse/keyboard input profiles are going to make FPS uber popular on Android tablets!

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