After downloading the application from the Market and setting up an account that takes mere seconds, I found the easiest combination to get anything working was to use the Android device as the server and a PS3 as your client. Three steps to set everything up on the phone and the PS3 should detect the “Skifta” server within 60 seconds.
For now we’re looking at WiFi only. But those of you familiar with another favorite of mine, GMote, know that it’s definitely possible to get it going over the carrier’s network.
For all of you developers out there, Skifta has a developer program and an SDK ready to go.
[via Into Mobile]