Reckless Racing Back in the Market, Was Pulled Due to Pirates Causing Server Issues

Damn you, pirates! Polarbit – the developers responsible for Reckless Racing for iOS and Android – recently had to pull their application from the Android market. It’s since gone back live. We’d wondered why it was even pulled in the first place – just as many of you did – and the answer is because so many pirated users were causing overloads on their download servers. Because of this, users who paid for the app in the market were unable to download the extra ~40 MB of data required to play the game.

Polarbit’s Tommy Forslund:

“In addition to the many legitimately sold copies of Reckless Racing that are accessing our data servers, there are also regrettably cracked versions of the game floating around since a day or two,” says Polarbit’s Tommy Forslund. “These get the game data from exactly the same servers as the legitimate versions, further adding to the difficulties experienced by those of you who have paid for your copy of the game.

They’ve not just removed it hoping for the pirates to go away, though. They’ve been using this time to work on adding new security measures and to add new servers, both of which went live yesterday (well ahead of their initial “Tuesday afternoon” expectations.) And to close out the round of announcements they had regarding this week’s circus, they had this to say to pirates:

I wouldn’t make this stuff up, folks, and I would have to agree with their sentiments, 100%.

[Polarbit via Droid Gamers]

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