Jul 26th, 2011

Last night I was lucky enough to hold the LG Thrill 4G in my hands for the better part of a few hours at a concert event in NYC hosted by the LG. Aside from capturing some of Jane’s Addiction’s set in full 3D glory (a 60-minute documentary of compiled concert footage will be available August 4th), I had the opportunity to get to know the Thrill 4G a bit better.

Getting to the point, this phone is nearly identical to the Optimus 3D in every way. It features the same tri-dual package of dual-core (clocked at 1GHz), dual-channel, and dual-ram. The phone is about as quick as you’d expect and the glasses-free 3D elements are pretty top-notch. Video capture, pictures, and games all come to life before your eyes, though for me the novelty has already worn off since the Optimus 3D unveil back at Mobile World Congress. The device feels solid in hand despite its construction being mostly of plastic.

If I had any major fault with the Thrill 4G it would be the version of Android it runs. Currently stuck on Android 2.2.2, LG’s custom user interface doesn’t do much to help. It’s not that it is unusable — it’s fairly inoffensive — but it doesn’t add much to the experience that a stock installation couldn’t have accomplished just as well.

Perhaps the most appealing feature of the phone is its pricing, which an LG rep confirmed would be somewhere between $99 and $199. Recent rumors suggest the low end of that spectrum is likely with a $99 price point floating around. For that money the Thrill 4G seems more than worth it.

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