Epic Citadel demo comes to Android with benchmarking utility [VIDEO]

Epic Games has announced that its Epic Citadel, a demonstrative tool to show off the power of Unreal Engine 3, has finally come to Android. The tool was previously available on iOS, but with this particular release Android users are getting a bit more than folks on the Apple side. Epic Citadel for Android features a benchmarking tool that’ll spit out some scores based on the performance of the engine. It’s a rather straightforward benchmark that uses frame rates as its standard scoring metric.

It’s a great way for folks to see how their devices measure up against others. This particular benchmark is a lot more graphically intense than your typical affair. No benchmark is perfect, and they aren’t always definitive, but it doesn’t hurt to have another tool to use to help boost the e-confidence you have in your hardware’s capabilities.

Epic Citadel will feature 3D locales from Infinity Blade, an Unreal Engine title that has its fair share of dynamic reflections, lighting, particle effects and high-resolution textures. Testing it out on my Galaxy Note 2’s Exynos 4412, an ARM Cortex-A9 quad-core chipset clocked at 1.6GHz with Mali-400 graphics, I was able to pull an average FPS of 45.7. Mind you, this was at a resolution of 1280×720 with the performance quality set to high. A subsequent test yielded a comparable 45.8.

Despite it not being a full 60 frames per second visual feast, the demo ran just as beautifully as you could ask for on a modern day smartphone. The graphics, while not quite up to par with today’s standards, best the PS2/original Xbox era by miles, and could even pass as a Xbox 360 or PS3 game in some areas. It definitely exceeds expectations for mobile, though, and that’s as far as I need it to go. Now how about we get an actual Infinity Blade release going for Android, Epic? Watch the trailer above, and be sure to let us know what your device scored after you download it¬†from the Google Play Store.

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TAGS: Epic Citadel , Unreal Engine 3

  • JulianZHuang

    this is a game?

    • simpleas

      no a tech demo, quite nice to go through town

  • simpleas

    This things looks horribly pixelated on my ipad 3. I think it uses 720p resolution even with the hi dpi screen. Im sure it’ll look much cleaner on my note 2

    • scoter man1

      I think the main problem is the iPad

      (obviously trolling)

      • indio7777


  • indio7777

    Galaxy NOTE 2 – Not sure about ‘benchmarking’ etc cuz I don’t really care, but wow…the graphics are incredible. Smooth, beautiful etc

    Average FPS: 45.8
    Resolution 1280X720
    Performance level: High Quality

  • Damon

    Frame rate: 55 frames per second
    Resolution: 1080p
    Droid DNA

  • No_Nickname90

    Epic 4G Touch
    Frames: 32.3 FPS
    Reso: 800 by 480
    Performance: High Quality

    Nexus 7
    Frames: 56.9 FPS
    Resolution: 1280*736
    Performance: High Quality

    And this was all on stock clocks. I wonder how the Nexus would perform if I over clock it? I’m sure it wouldn’t make much difference.

    EDIT: Yea, it’s 57.9 overclocked to 1.6Ghz and set Governor to Performance.

  • RavenFox

    could even pass as a Xbox 360 or PS3 game in some areas

    I guess but that’s a hell of a could. downloading now

    Okay I ran the benchmark:
    Google Galaxy Nexus
    Frames: 44.5 FPS
    Res: 1196×720
    Performance: High Performance

  • http://www.facebook.com/bradley.jordan.319 Bradley Jordan

    Nexus 10

    FPS: 52.2

    Resolution: 2560×1600

    Performance: High quality

  • http://twitter.com/gamercore Chris Chavez

    HTC Droid DNA

    Average FPS: 55.7
    Resolution: 1920×1080
    Performance Level: High Quality

    Smooth as butter! :D

  • Tijuanatom

    Looks pretty good on a stock Razr Maxx HD:

    50.1 fps
    High Performance

  • Jonathan Jones

    HTC One S:

    52.1 fps
    960×540 res
    High Performance

    For a phone, I’m still amazed.

  • scoter man1

    At my normal underclock (1.13Ghz) on the N4 I got 56.4fps

    I get 58.1 at normal clocks. I feel like vSync is holding it back.. it hits 61fps and thats as high as I see it go.

  • Mitchell Taylor

    HTC Droid DNA
    55.9 FPS
    Resolution: 1920×1080
    Performance Level: High Performance

  • http://www.facebook.com/justin.hillis Justin Hillis

    “Benchmark Results:
    Average FPS: 46.4
    Resolution: 1196×720
    Performance Level: High Performance”

    -On my Samsung Galaxy Nexus on Sprint running Black Bean 7 and running faux123’s latest and greatest.

    *Note- This was the 2nd benchmark I did. The first yielded an FPS result of 52.4

  • Thunder18

    LG Optimus G
    FPS: 54
    Resolution: 1280×768
    Performance level: High perfomance

  • https://plus.google.com/108596272537415356460/posts Jason Farrell

    Device: AT&T Galaxy S3 (qualcomm vs exynos)
    Benchmark: FPS: 35.4 @ 720p & High Performance

  • Vernon khuzwayo

    galaxy note cm10.1
    30.3 fps

  • bigbuckin12

    LG Nexus 4
    57.2 fps
    high performance

  • http://www.facebook.com/MacerX Alex Mihai

    LG Optimus 2x (Tegra 2)

    FPS: 52.6

    Resolution: 800×480

    Performance: High Quality