We were excited to see that Modern Combat 4: Zero Hour finally went live in the Google Play Store late last night after an initial delay. Gameloft originally had some polishing to do before getting it out to us Android-loving folks, but it appears another snafu has forced them to pull the game from the Play Store.
There’s no official word on what happened just yet, but it appears an issue with the game’s downloading mechanism was giving folks errors. These games often come with additional data to download after the initial Play Store transaction, so if this process errors out then the game would pretty much be deemed unplayable.
Hearsay can only go so far, though, so we’ve reached out to a Gameloft representative to see just what it is that’s keeping us from spilling the blood of our political war enemies onto the various pavements of the world. The game launched for $6.99 in the Play Store, a tough cookie to swallow for a game that you might not even be able to play for quite some time.
This isn’t the only high profile launch in the past week that has gone awry. Rockstar’s Grand Theft Auto: Vice City was supposed to launch December 6th, but an issue with the developer’s authorization process kept folks from enjoying the $5 classic. That particular game still isn’t out yet, and Rockstar only estimates that it should be back in the Play Store by the end of this week.
It’s important to remember that situation has no bearing on what’s going on with Gameloft’s woes, though. We naturally want to expect the worst case scenario — a delay that lasts a week or two — so as to not get our hopes up, but we’re looking to pinpoint an official timeline from Gameloft as soon as possible. Be sure to keep an eye on this post for the latest as we’ll update it with any information we hear.
[Thanks to everyone who sent this in!]
- New Gameloft games at E3 2014
- Asphalt 8 review: the good and bad of Gamelof
- Modern Combat 4: Zero Hour’s Meltdown u
- Gameloft’s Iron Man 3 endless runner is